Valkyrie
The flagship craft. Fast, versatile and built around adaptable weapon combinations.
From floating ruins and frozen war zones to burning sky cities and orbital fortresses, every stage is designed around a distinct visual identity and combat rhythm.
Each strike unit changes the way a run feels rather than simply changing its appearance.
The flagship craft. Fast, versatile and built around adaptable weapon combinations.
Wide spread fire and extreme mobility for aggressive players who never stop moving.
Slower armor-heavy assault craft with devastating forward firepower.
Long-range targeting and orbit weapons reward positioning and controlled play.
A high-risk strike unit that grows stronger when you fight close and stay on offense.
A complete run is designed to be finishable in one sitting, while alternate ships, hidden routes, difficulty levels, scoring systems and secret encounters give the campaign long-term replay value.
SOLVEN is an original game concept currently in development. Follow the project as its world, ships and combat systems take shape.
Explore the first look